This is an introduction to an environment of incredibly fun games used dice. No, I’m not going to educate you on how to gamble. Rather, I am going to demonstrate how just 2 to 8 dice can allow you to play a number of sports. In this first installment I am going to teach you about playing the faculty version of “Dice Football”. This is probably the simplest of most my dice sports games that I’ll reveal in later articles. Anyway, in every dice football games you will need two dice, notebook paper and a pen or pencil.
The first thing you’ll need to do is draw a two inch horizontal rectangle on the paper encompassing three lines. I favor college ruled notebook paper because the lines already create a smaller natural Visitor/Home team’s divider for the rectangle you draw. Next break your rectangle into quarters–just like in the box scores you see in the newspaper. It is possible to write in virtually any two college teams you want to see play or simply stick to the home/visitor set-up.
Once you have got your box score setup you can begin the game. The most notable team always goes first. Both teams will get five rolls of both dice. You always permit the two teams to create their rolls (5) in the quarter all at one time. In simpler terms, the visitor team rolls two dice five times. Then your home team does exactly the same. You do this for each quarter of the game.
Scoring occurs when the two dice hit “doubles”. That is a touchdown and it’s really worth six points. For the extra point you would roll just one dice. If the dice is anything other than a “one”, the excess point is good. In the event you roll a one then your extra point was missed and you will have to settle on just six points for that one particular roll. Remember, you get five rolls of two dice per quarter per team.
Field goals can be attempted whenever one roll of dice results in a total of the ten (4 & 6) or eleven (5&6). At that point you roll one dice to see if the field goal is good. When you attempt a field goal and you also roll a one, two or three, the field goal is good. Roll Dice Vault , five or six so you missed…bummer.
This is a good example of how the game can breakdown. The visitor team rolls the dice 3 x before a set of twos result…Touchdown! Visitors rolls one dice and it results in a four…extra point is good–seven points total. The visitor makes their fifth roll and nails an eleven. A field goal attempt! He rolls a two meaning that the field goal is good. The total score for visitors in the first quarter is ten points. They got seven for the TD and the extra point in addition to the three points for the field goal.
The home team rolls twice before rolling a ten. He rolls a five on his field goal attempt this means he missed. He then rolls doubles on both of his last two rolls, making the excess point both times. His final score in the initial quarter is really a fourteen. Thus the house team leads the game after the first quarter 14 to 10.
Keep rolling until the end of four quarters. If the score ends in a tie just alternate one roll of two dice between your two teams until someone scores. Within the next article I’ll teach you about dice pro football which is a bit more complicated. Till then, continue rolling.